Laura Lico smiling on a cliff above the ocean

About

About Lico

I'm Laura Lico, "Lico" to most of the industry. 26+ years animating games, 16 shipped titles.

At Bungie I animated on Halo: Reach and ODST. I was on the Destiny incubation team, then Senior Art Lead, Animation during production, and Principal Animator on Destiny 2.

In 2016 I joined Polyarc at its inception, before it had funding, and helped build the studio from scratch. I co-created and co-directed Moss and Moss: Book II, and animated nearly all of Quill across both games.

Today I teach, run workshops for studios, and make my own game.

26+
years animating games
16
shipped titles
1,600+
students taught
6
conference talks

Recognition

  • Winner · Best VR/AR Game, The Game AwardsMoss: Book II · 2022
  • Annie nominee · Character Animation in a Video GameMoss · 2019  ·  Moss: Book II · 2023
  • Annie nominee · Best Virtual Reality ProductionMoss · 2019
  • D.I.C.E. finalist · Outstanding Achievement in AnimationMoss · 2019  ·  Moss: Book II · 2023
  • Speaker · GDC, SIGGRAPH, MIGS, Pixel ChallengePixel Challenge 2013  ·  GDC 2014, 2018, 2025  ·  MIGS 2014  ·  SIGGRAPH 2018

The reels

Lately on the feeds

Latest uploads · YouTube
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